🔗 Share this article Finally Addressing the Modding Gap: The Game's New Quest Corrects a Longstanding Issue The space ninja adventure known as Warframe, a title where you can feed yourself to a giant mouth and pilot futuristic vehicles, has launched a new update. The Vallis Undermind exemplifies the creative flair that has become synonymous with Warframe in more recent times. The new content, released on Wednesday, brings in a fungus-inspired character that performs a unique animation, along with a brand-new biome to discover. But it’s also going back to basics, with a new mission aimed at making sure this complex, vast long-running online game is accessible for new players. The Arrival of "The Teacher" Titled “The Teacher,” this is the long-awaited quest that educates Warframe players on how to use one of the game's most basic — yet most intricate systems: the mod system. In Warframe, mods are augments that can be equipped on your warframe or arsenal to improve their stats. They range from the straightforward (boosting power or shortening reload times) to the devastatingly complex. Dedicated players often produce extensive guides about idealized builds that use powerful mods in combination to create devastating effects. “Many players likely started their journey, seeing mods, not really understanding it,” explained a key developer. “I think it was really important, upon completing the mission, for players to think, ‘Hey, modding is cool. I'd like to experiment further.’” A Joint Development “The Teacher” was developed in a collaboration between the original developers, who handled the story elements, and an external team, who designed the mission, which will be introduced to new players. In the quest, the player is asked to retrieve a new segment for their spaceship, but they’re confronted by a formidable foe called Teshin, who takes away the player’s abilities and melee weapons, and forces them to engage with the mod system to handily demonstrate its power. Several developers were longtime players, but others had never played before, according to a lead designer. It was this outside perspective that proved critical. “Our initial step involved observing new players and have them experience the introduction and document extensively on everywhere they fell out,” the designer said. Early-game menu pop-ups presented the mod system. But the team observed these weren't effective for all. “Certain players missed fundamental guidance where it's flashing on the screen saying equip the modification,” he said. Closing an Important Loop Warframe’s mods allow players to create incredibly strong combinations that fill the display with damage values. But "The Teacher" isn’t really about that. There will be some long-time players who desire more advanced content, like optimizing for endgame challenges. But it became clear that the mission addresses a genuine oversight for early players — and that executing this is quite complex. “There’s lots of little tweaks and background details there to just sort of show you what it can do rather than tell you,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create elemental damage types; in this case, a magnetic effect that depletes protective barriers. “We had to change the weapon to be a rapid-fire gun, because it shows off the proc rate more,” the designer said. “But you don’t want to say to people, 'oh yeah, actually on a base level mod, you only got a few percentage chance to trigger a special damage type.' So how do you tutorialize that without changing it?” Veterans will naturally recognize these mechanics and grasp their function, but new players have to be taught to notice these details. “This type of design work that we previously focused on just because our priorities lay elsewhere,” said a story developer. “But part of it not being our focus that we never really told people how to use mods.” A Labor of Love “A tremendous amount of work is required for just making a really simple mission that — frankly — you can blast through in about 15 minutes,” said the designer. “Yet it represents extensive development for many team members.” The designer was clearly enthusiastic over contributing to a beloved title — and to craft a mission for one of his favorite characters. “I love Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.” Streamlining the Beginning In the decade-plus since launch, Warframe has been in a consistent battle with its own player onboarding process. There are many intricate mechanics that players can ignore initially — and won’t even have access to until much later. And others, like modding, that increase in depth depending on your level of engagement. An update earlier this year improved the introductory experience so that players could reach Warframe’s complex narrative arcs with reduced repetitive play up front. With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s initial hours doesn’t stay locked in 2013. New players can get their foot in the door — even if they miss the menu prompts.